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So for quite some time now, I’ve been trying to create content on the Best KSP-45 Fabricator Loadout, now I finally made a loadout for it, I take it into Cold War and Warzone, I do terribly with it, so I shelved the idea, but ultimately, it looks like I’ve got somewhere with this gun. I will say that zombie royal made this gun a lot easier to use, and I’ll explain why in a minute, but this low recoil KSP-45 Fabricator Loadout has served me well, in a couple of matches, in zombie royal.
More targets to shoot at and as many targets without guns in their hands, so it was like a little bit of a shooting range practice.
Best KSP-45 Loadout Cold War Attachments
- Muzzle – Agency Suppressor
- Barrel – 10.5″ Task Force
- Underbarrel – Patrol Grip
- Handle – Serpent Wrap
- Stock – No Stock
Best KSP-45 Loadout Warzone Attachments
- Muzzle – Monolithic Suppressor
- Barrel – 400-millimeter Stainless Steel
- Optic – Corp Combat Holo Sight
- Stock – FTAC Precision Fixed Stock
So this is my KSP-45 Fabricator Loadout for Cold War and Warzone, and as I said in the intro, we’re going for stability; we’re going for control with this build. The result is a slightly more long-range setup than I would have anticipated, but that’s simply due to the attachments I’ve chosen and how they affect the bullets you’re firing.
But you’ll find that most of the benefit comes in mid-range engagements where the gun stays nice and stable.
Muzzle – Monolithic Suppressor
Starting, we take the Monolithic Suppressor combined with the longest and heaviest barrel.
Barrel – 400-millimeter Stainless Steel
and that here is the 400-millimeter Stainless Steel, and we’re taking those for a boost to damage range and bullet velocity as well as an excellent 15% vertical recoil reduction from the heavy barrel.
These two attachments give the KSP its extra range for warzone, and actually, it makes it more akin to a mid-range assault rifle than an SMG. If you think of this build as more of an assault rifle, you’re probably going to understand some of the attachment choices a little bit better.
Optic – Corp Combat Holo Sight
Next up, we’re taking the Corp Combat Holo Sight, and this is an optic that I started to use a couple of months ago, but then I moved over to the PBX Holo; I just preferred that holographic sight, but I think the Corp Combat fitted the profile of the KSP a bit better than the PBX, that’s the only reason that I took it, but other than that, you do get an excellent and fast ADS time with a holo sight and realistically, a holographic sight here on a KSP that’s going to stop you from taking on longer-range gunfight simply because there’s too much recoil at highly long ranges for you to be able to hit shots properly. It just limits you to the mid and close range, and that’s where the gun is most effective.
Underbarrel – Commando Foregrip
Then we take the Commando Foregrip, and that gives us some of the low recoil attributes of this build, taking recoil down 6% vertically where it wasn’t a massive amount in the mid-range already. It tightens up the horizontal recoil by 15% to keep your bullets on target.
You take a little bit of a movement speed penalty with the Commando Foregrip. Still, a KSP is already a light and mobile weapon anyway because it is an SMG, so the difference is barely noticeable.
Stock – FTAC Precision Fixed Stock
And then last but not least, perhaps the most influential attachment for the KSP-45 is the Stock – FTAC Precision Fixed Stock. This attachment is probably one of the best for recoil control and overall gun stability changes in the entire game. The KSP-45 isn’t that stable unless you put this thing on here, and it makes the KSP-45 much nicer to use with this attachment.
To me, this attachment makes it feel like the gun is tightened right up, and it turns those bullet sprays into very straight beams instead, and you can land shot after shot quite consistently. This stock helps with aiming stability, which helps keep the recoil pattern in check instead of throwing all over the place and making the gun feel bouncy.
And that allows you to be much more consistent when you’re landing shots on enemies in the mid-range. At long-range, you will still struggle to control the KSP-45 but in the mid-range with this attachment. It’s good, and as an added benefit, this attachment doesn’t hit your movement speed apart from when you’re aiming downside.
So if you’re strafing from side to side, then it’s going to slow you down slightly. Still, just when you’re moving around, having this stock attached, it’s not going to slow you down, which means you can use it to move in and out of cover and just for moving around the map in general because it is an SMG at the end of the day.
I think you’re looking at 4.6 meters per second movement speeds with this KSP-45 built.
I hope you enjoy this; leave a comment on which is your best loadout weapon, also; if you want us to build a loadout for your specific gun, use the comment section to tell us which weapon is that, don’t forget to share this content, and subscribe to our newsletter. Peace Out.