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Halo Infinite: Improve Your AIM With These Controller Settings

Today I got a pretty brief article; hopefully, I’ll show you how to Improve Your AIM With These Controller Settings in Halo Infinite to help with your aim within the game. I am very confident with my settings; I’ve spent a lot of time tweaking them to adjust and make them feel as good as I possibly can.

If you are new to our blog or haven’t already subscribed to our push notification, go ahead and push the bell icon on the bottom left side of this post to subscribe; because I have a lot of really excellent Halo Infinite content coming out over the next couple of months, potentially years to be honest with you.

Okay, so let’s jump into the reason why we are here. So I’d want to make it very clear that just because these are my settings don’t necessarily mean they’re going to work for you. So I’m not saying to copy my settings 100%; these are merely a baseline for you guys to go and explore and find what works best for you because there are a lot of settings in Halo Infinite; it might be a little bit overwhelming; hopefully, I can break down a little bit and make it a little bit more simple for all of you.

So I’m going to go through all of my settings; some of these don’t necessarily have anything to do with my airman, but I think at all, it does play a massive part in my overall gameplay style.

General

    • ButtonLayout – Bumper Jumper
    • Thumbstick Layout – Default
    • Vibration – Unchecked

So my button layout is Bumper Jumper, which means that I jump with my bumpers; I played Recon for over a decade; I changed because I can now jump while also aiming at the same time. I never have to take my thumb off the thumbstick to jump because I used to have to do that with Recon, so if you’re not using bumper jumper, I highly suggest you try it, it might take a little bit to get used to, but I promise you I would argue the bumper jumper is the best button layout in Halo Infinite.

My vibration is Unchecked (turned off); it is widely thought that having vibration on is detrimental to your aim. The reason for this is if you’re shooting someone. You have your controller shaking in your hand, it will only make it a little bit harder to concentrate on the kill, so I would suggest if you want to take your game to the next level, turn vibration off but again, it is up to you some people enjoy playing with vibration on to feel immersive it makes the game feel. Still, I get it; I even play with vibration on single-player games, just not multiplayer.

Movement & Aiming

  • Invert Look (Vertical) – Unchecked
  • Invert Look (Horizontal) – Unchecked
  • Invert Flight – Unchecked
  • Hold To Crouch – Checked
  • Hold To Zoom – Unchecked

And then add I have “Hold To Crouch” Checked, so it means my tea bags can be a little faster.

Sensitivity & Acceleration

  • Look Acceleration – 3
  • Look Sensitivity (Vertical) – 7.5
  • Look Sensitivity (Horizontal) – 7.5

So for a while there, I played with my Look Acceleration at five; it was maxed out as a number you can go to; I find this to be a little bit too fast for me.

Look Acceleration determines how fast you start to turn around in the game. So if I have my look acceleration set to one, it means that the build-up of speed will be pretty slow. Whereas if I have it at five, it will become very fast, very quick.

If you’re a bit more of a faster stance player, you like being super responsive, and having a high look acceleration might be better for you. And I think for me having it somewhere in the middle is quite lovely. It is vital that your “Look Sensitivity” for Horizontal and Vertical or the same value.

You don’t want to be looking up at a very high stance and then left and right very slowly; it would throw off your game, so whatever you decide for these, make sure you have them the same number; I think 7.5 is pretty good in this game, it is not ridiculously fast, but it does give me the ability to be quite responsive, whenever I’m shooting my enemies I have not adjusted my Zoom sensitivities at all I’m pretty happy with where they’re out the base level, I might adjust these in the future, but so far I’ve not had any issues with these. I haven’t changed my move thumbstick at all. So don’t worry about that.

Look Thumbstick

  • Center Deadzone – 2.0
  • Max Input Threshold – 10.0
  • Axial Deadzone – 2.0

Then my Look Thumbstick. This is the one that I think has played the most significant part in my overall aim in the game.

So my Center Deadzone used to be up to 11.0, but I turned it all the way down to 2.0. I think it’s essential that I point out that I’m using an Elite Series Two controller, the controller you’re using may play under these settings a little bit, so if you’re not using an Elite Series Two, you may have to set a higher deadzone. Still, I have a brand new elite series today, so I find that 2.0 deadzone works well because currently, I have zero stick drift, so this allows my aim to be very free, very fluid before it felt a little bit muddy, a little bit stuck, almost not super responsive. As soon as I turned Deadzone down to 2.0, I thought it felt a lot better.

And then my Max Input Threshold, I keep this at 10; if you’re playing the game or you find that your aim still feels a little bit muddy or not fluid, look at your center deadzone, and Axial Deadzone adjusts these; I think these will make the most significant difference to your aim overall.

Hopefully, this content helped you out; if it did, let me know by dropping a comment using the comment section down below.

If you are new to our blog or haven’t already subscribed to our push notification, go ahead and push the bell icon on the bottom left side of this post to subscribe; because I have a lot of really excellent Halo Infinite content coming out over the next couple of months, potentially years to be honest with you. I will see you guys on our next post, Peace Out.

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